Frequently Asked Questions - MIO: Memories in Orbit
Everything you need to know about the game
General Questions
MIO: Memories in Orbit was released on January 17, 2026. The game launched simultaneously across all platforms including PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC (Steam, Epic Games Store).
MIO: Memories in Orbit was developed by Douze-Dixièmes and published by Focus Entertainment. The game features hand-drawn art and was developed over several years as an indie passion project.
Yes, a demo was available on Nintendo Switch and other platforms before release. The demo includes the early Dwellings area and first boss encounter. Demo progress does not transfer to the full game.
PlayStation 5 (physical and digital), Xbox Series X|S (including Game Pass), Nintendo Switch 2, PC via Steam, and PC via Epic Games Store.
Yes, MIO: Memories in Orbit is available on Xbox Game Pass for console, PC, and cloud gaming.
Standard pricing is $19.99 USD / €19.99 EUR. Steam currently offers a 10% launch discount. Physical editions available for console versions.
Yes, physical editions are available for PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. Physical editions include standard game case with reversible cover art.
Gameplay Questions
Main story: 12-15 hours. 100% completion: 20-25 hours. Speedrun: 6-8 hours for experienced players.
MIO is a Metroidvania - a 2D action-platformer with interconnected world design, ability-gating, and exploration focus. Similar to Hollow Knight, Ori series, and Environmental Station Alpha.
Moderate difficulty with accessibility options: Normal mode (balanced challenge), Assist Mode (multiple difficulty reducers), Invincible Mode (remove death penalty). No difficulty achievements - play your way.
Yes, all assist options can be toggled at any time from the pause menu. No penalties for using assists.
Core abilities: Hairpin Grapple (grappling hook), Glide/Sail (horizontal floating), Wall Climb/Striders (spider-like climbing), Double Jump (vertical mobility), Dodge (invincibility frames), and various combat abilities unlocked through progression.
No, nothing is permanently missable. All collectibles, modifiers, and bosses can be obtained before or after final boss. Post-game allows full exploration.
Modifiers are equipable upgrades requiring Matrix Slots. There are 42 total modifiers in game. Each requires specific slot count. Equip/unequip at Network Gates (save points). Purchase additional slots from Mel vendor. Build customization allows different playstyles.
Old Cores are rare currency for premium purchases: Buy high-tier modifiers from Mel, purchase additional Matrix Slots. ~15-20 available per playthrough. Not scarce enough to cause anxiety - all useful purchases.
Find Shii in Severed Spine: 1. Donate 500 Nacre: View map through Shii. 2. Donate 2000 more Nacre: Portable map access anywhere. Essential quality-of-life upgrade - prioritize early.
Yes, fast travel unlocks mid-game. All Network Gates (save points) become fast travel destinations after story trigger.
Story & Ending Questions
Three endings: 1. Standard Ending: Defeat The Keeper of the Heart. 2. True Ending: Defeat final boss with all 4 Pearl fragments equipped. 3. Secret Ending: Collect all 12 Candles, defeat secret post-credits boss.
Four collectibles required for True Ending: The Blood, The Eye, The Breath (from Nabuu boss), and The Hand.
12 hidden collectibles that unlock: Defective Core modifier (30 slots), Secret Ending Boss fight, Special dialogue with Shard of The Eye, and 100% completion achievement.
Yes, three independent save files available.
No traditional New Game+. However, post-final-boss allows continued exploration for 100% completion.
Technical Questions
Unity engine. The game features custom shaders for hand-drawn aesthetic.
Yes, fully Steam Deck compatible with verified status.
Yes, full controller support on PC. Keyboard + mouse also supported but controller recommended for platforming.
No, MIO is single-player only.
Yes, comprehensive accessibility features: Invincible Mode toggle, Pacifist Mode (enemies only aggro when hit), Ground Healing (5 seconds on ground = shield restore), Customizable controls, Colorblind options, Adjustable visual effects.
Yes, cloud saves supported on Steam, Epic Games Store, Xbox, and PlayStation platforms.
Full audio: English. Subtitles: English, French, German, Spanish, Portuguese, Russian, Japanese, Simplified Chinese, Korean.
Yes, full achievement/trophy support across all platforms. No difficulty-locked achievements - all obtainable with assists enabled.
Community Questions
Yes, official MIO community Discord. Link available on main website and in-game menu.
No DLC announced as of January 2026. Developers focused on base game support and updates.
Yes, growing speedrun community on speedrun.com. Multiple categories including Any%, 100%, and Glitchless.
Yes, community wiki at miogame.wiki with comprehensive guides, maps, and collectible locations.
Launch version is stable with minor bugs. Developers actively patching issues. No major game-breakers reported.
Tips for New Players
1. Complete tutorial in Dwellings. 2. Defeat Egis (first boss). 3. Explore Feral Undergrowth for modifiers. 4. Unlock Dodge ability (Aviaries - essential). 5. Find Shii to unlock map. 6. Unlock Glide ability (Bell Tower).
Early game essentials: Protective Overlay (extra health layer) - HIGHEST PRIORITY, Energy Leecher (energy restore on hit) - game-changing, Sharpened Hairpin (increased damage) - DPS boost, Defense Mechanism (projectile resistance) - boss fights.
Mandatory for completion: Hairpin Grapple, Glide/Sail, Wall Climb/Striders, Dodge, Double Jump. Optional but valuable: Flowing Steps (waterfall climbing), Slingshot Punch (distant barriers).
Balanced approach recommended: Explore each new area thoroughly. Don't grind - natural exploration provides resources. Abilities open new paths - backtrack after unlocks. Save 100% cleanup for post-game.
Priority spending order: 1. Map unlock from Shii (500 + 2000 Nacre). 2. Matrix slot expansions from Mel. 3. Protective Overlay modifier (200 + 1 Old Core). 4. Other high-tier modifiers. 5. Coating Component purchases (if missing).