All Areas & Locations in The Vessel
Complete guide to every biome, landmark, and hidden location
The Vessel Overview
The Vessel is an enormous technological ark overgrown with vegetation and inhabited by rogue machines. Interconnected Metroidvania design allows multiple paths and sequence-breaking opportunities.
Area Progression Order:
- Dwellings (Starting area)
- Feral Undergrowth OR Foundations (player choice)
- Haven
- Severed Spine (hub area)
- Metropolis
- The Vaults
- Redacted
- Lab
- Crucible
- Promenade
- Manufactory
- Nexus (endgame hub)
Dwellings
Dusty chambers with broken machinery
Key Features:
- Starting location with basic tutorial
- First Network Gate (save point)
- Locked doors teach ability-gating concept
Bosses:
Abilities Found:
Notable Collectibles:
- Self-Awareness modifier (starting)
- Analyser modifier (from RAD NPC)
- Kinetic Thrust modifier
- Protective Overlay modifier
- Candle #1
Connections:
💡 Exploration Tips:
- Many areas require backtracking with later abilities
- Check behind starting area with Wall Climb for secrets
- Cracked walls indicate breakable barriers
Feral Undergrowth
Beautiful pink/purple vegetation, peaceful but dangerous
Key Features:
- Most aesthetically pleasing area
- Dense with collectibles and modifiers
- Multiple vertical layers
Bosses:
Abilities Found:
Notable Collectibles:
- Most modifiers of any single area (~10)
- Sharpened Hairpin modifier
- The Hand's Greed modifier (tree top)
- Energy Leecher modifier
- Glitch Trail modifier
- +5 more...
Connections:
💡 Exploration Tips:
- Return with Glide ability for upper secrets
- Tree canopy area requires Hairpin + Glide combo
- Press Down+X to phase through leaves
Foundations
Dark, mechanical, hot environments with lava
Key Features:
- Multiple boss encounters
- Major transit hub (connects many areas)
- Environmental hazards (lava, steam)
Bosses:
Notable Collectibles:
- Firefly modifier (bottom left corner)
- Counter Measures modifier (bridge door, bottom of platforming)
- Imperfect Focus modifier (cold air climb)
- Defense Mechanism modifier
- Candle #6 (Atmos arena post-fight)
- +1 more...
Connections:
💡 Exploration Tips:
- Sail ability essential for Atmos boss
- Cold air blasts can boost jumps (use dodge to reset)
- Behind lava falls require Flowing Steps ability
Haven
Safest area, lush gardens, peaceful
Key Features:
- Multiple friendly NPCs with lore
- Story-critical Pearl fragment location
- Hidden optional ability
Bosses:
Abilities Found:
Notable Collectibles:
- The Breath (Pearl fragment from Nabuu)
- Alexander's Fate modifier (near Canopy fast travel)
- Candle #4 (tree canopy top, Sail + Hairpin)
- Coating Components
- NPC dialogue and lore
Connections:
💡 Exploration Tips:
- Talk to all NPCs multiple times
- Tree canopy requires advanced traversal
- Hidden Strange Tube easy to miss
Severed Spine
Technological nexus, interconnected pathways
Key Features:
- Shii NPC location (map unlock)
- Fast travel hub (after unlock)
- Network Gate central station
Notable Collectibles:
- Map unlock (donate 500 Nacre to Shii)
- Portable map (donate 2000 more Nacre)
- Candle #3
- Matrix slot expansions available
Connections:
💡 Exploration Tips:
- Prioritize donating Nacre to Shii early
- Central location for backtracking
- Check back after story progression
Metropolis
Towering structures, platforms, city ruins
Key Features:
- Extreme vertical design
- Wall-climbing showcase area
- The Hand pearl fragment location
Bosses:
Notable Collectibles:
- The Hand (Pearl fragment, requires all abilities)
- Makeshift Recovery modifier (through wall left of sitting NPC)
- Wild Cat modifier
- Candle #5
- Multiple Coating Components
- +1 more...
Connections:
💡 Exploration Tips:
- Master Wall Climb before attempting
- Sitting NPC marks hidden wall location
- Extreme heights - use Glide for safe descents
The Vaults
Locked chambers, puzzle rooms, security systems
Key Features:
- The Eye pearl fragment location
- Slingshot Punch ability unlock
- High concentration of Old Cores
- Complex puzzles
Bosses:
Abilities Found:
Notable Collectibles:
- The Eye (Pearl fragment, puzzle reward)
- Split Process modifier (left of Vault access machine)
- Splintering Dodge modifier (end of saw section)
- High Risk Voucher modifier
- Enhanced Dodge modifier (hidden stairs hole, post-boss)
- +4 more...
Connections:
💡 Exploration Tips:
- Puzzle complexity increases dramatically
- Defragmentation modifier required for certain secrets
- Oath to Ember modifier puzzle here (complex)
Redacted
Reality-warping, unstable geometry, surreal
Key Features:
- Circular arena boss fight
- Reality distortion effects
- Hidden in plain sight collectibles
Bosses:
Notable Collectibles:
- Afterimage modifier (plain sight near end)
- Sunsail modifier (top path at split)
- Candle #8 (Vlad arena secret)
- Coating Components
- Old Core
Connections:
💡 Exploration Tips:
- Area name literally redacted in game files
- Afterimage modifier visible but requires careful platforming
- Vlad fight demands 360-degree awareness
Lab
Clinical, experimental chambers, containment areas
Key Features:
- Major story revelations
- Two-phase boss encounter
- Lore-heavy environment
Bosses:
Notable Collectibles:
- Nacre Overload modifier (complex route: 3 fans down, Striders climb right, waterfalls, flowers - requires Flowing Steps)
- Candle #11 (post-Anra secret room)
- Story documents
- Coating Components
- Old Cores
Connections:
💡 Exploration Tips:
- Read all terminals for lore
- Waterfall climbing requires Flowing Steps ability
- Post-boss secret room easily missed
Crucible
Combat-focused, endgame difficulty
Key Features:
- The Blood pearl fragment location
- Disappearing floor mechanics
- High-tier modifiers
Bosses:
Notable Collectibles:
- The Blood (Pearl fragment)
- High-tier modifiers
- Candle #12 (deepest area - final candle)
- Coating Components
- Old Cores
Connections:
💡 Exploration Tips:
- Combat skill check area
- Prepare with best modifiers before entering
- Disappearing floor requires constant awareness
Promenade
Majestic but decaying, final approach
Key Features:
- Late-game challenges
- Optional boss if not fought earlier
- Timed platforming sections
Bosses:
Notable Collectibles:
- Candle #7 (timed platforming)
- Final Coating Components
- Old Cores
- Endgame modifiers
Connections:
💡 Exploration Tips:
- Point of no return warning given
- Ensure 100% completion before progressing
- Timed sections require ability mastery
Nexus
Technological heart of The Vessel
Key Features:
- Final boss arena
- Pearl fragment convergence point
- Mel rescue location (for Gratitude modifier)
Bosses:
Notable Collectibles:
- Gratitude modifier (save Mel, purchase for 1 Nacre Droplet)
- Final story items
- Endgame rewards
Connections:
💡 Exploration Tips:
- Point of no return for true ending
- Must have all 4 Pearl fragments equipped for true ending
- Save Mel encounter triggers after Vault drawer area cleared
Aviaries
Open-air platforms, bird-themed
Key Features:
- Dodge ability location
- Essential progression area
- Requires Aviaries Passepartout
Abilities Found:
Notable Collectibles:
- Dodge ability unlock
- Coating Components
- Modifiers
Connections:
💡 Exploration Tips:
- PRIORITY AREA: Dodge ability essential for progression
- Flora boss must be defeated first
- Return after getting all abilities for secrets
Bell Tower
Towering height, grappling showcase
Key Features:
- Glide/Sail ability location
- Vertical climbing challenge
- Landmark visible from multiple areas
Abilities Found:
Notable Collectibles:
- Sail ability unlock
- Height-gated collectibles
- Coating Components
Connections:
💡 Exploration Tips:
- PRIORITY AREA: Glide essential for progression and secrets
- Long climb requires Hairpin Grapple mastery
- Top reward is game-changing ability